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Wed, Jul 19

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Voss Media

Workshop Wednesday: Chrononauts, Scooby Doo Escape & Golem

Due to popular demand, we will now be teaching three games on Wednesdays. This Wednesday we will be playing Chrononauts, Scooby Doo Escape & Golem

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Workshop Wednesday: Chrononauts, Scooby Doo Escape & Golem
Workshop Wednesday: Chrononauts, Scooby Doo Escape & Golem

Time & Location

Jul 19, 2023, 6:00 PM

Voss Media, 180 W Michigan Ave Suite D, Galesburg, MI 49053, USA

About the event

Due to popular demand, we will now be teaching three games on Wednesdays.

This Wednesday we will be playing Chrononauts, Scooby Doo Escape & Golem.

Chrononauts: 6.2

In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backward and forward through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself. How would the timeline be different if Lincoln and JFK had not been assassinated? And is that the version of reality that you came from originally...the one you must return to in order to win? It's all packed into a fast and easy Fluxx-style card game that will take you to the beginning of time and back again.

Scooby Doo Escape from the Haunted Mansion: 7.2

In Scooby-Doo: Escape from the Haunted Mansion, players take on the roles of the teen sleuths and their courageous canine pal to solve a mystery! Work together to decode clues and find your way out of the haunted mansion in this cooperative "Coded Chronicles" game. Can you solve the mystery of Lady Fairmont's ghost with the help of Mystery, Inc.?

In more detail, more than fifty clues are hidden in the pieces and interactive game board to help you discover what happened in Lady Fairmont's haunted mansion! Players share five narrative booklets to be read as everyone works together to fill in the story's missing details. Different parts are kept in secret envelopes to be opened as the crew unlocks the answers.

Golem: 7.6

Golem is an engine-building game by Simone Luciani, Virginio Gigli, and Flaminia Brasini, the same team that brought you Grand Austria Hotel and Lorenzo il Magnifico.

The game is based on the 16th-century legend of the Golem of Prague, an anthropomorphic creature that Rabbi Loew animated from a clay statue to protect his people. In the game, players take on the role of rabbis who create and grow these powerful creatures that will be moved around the neighborhoods of Prague under the control of students. Be careful, because if a golem becomes too powerful, it will destroy everything it encounters on its way. Players can also kill their Golems in order to get bonuses.

Players also create powerful artifacts and acquire knowledge by collecting ancient books.

The game is divided into four rounds, and each round is composed of 7 phases:

Refresh

Golem Movement

Actions (2 marble actions and 1 rabbi action)

Turn Order

Influence Character

Income and Development

Golem Control

At the beginning of each round, the players will shuffle the colored marbles into the 3D synagogue that will split them into five lines corresponding to the five main actions available in the game:

Work: By paying Knowledge, you can activate the Golem placed in the city of Prague and get bonuses.

Golem: Obtain clay to create new golems and upgrade the developments on your personal board.

Artifact: Obtain coins and buy gold to build artifacts that offer permanent bonuses in the game and upgrade developments on your personal board.

Spells: Obtain Knowledge and perform spells (with scoring for book collection) and upgrade developments on your personal board.

Mirror: Perform one action of your choice by paying 1 coin.

The number of marbles available in the corresponding action line determines how much the player gets from the action. When you choose an action, you collect one marble of your choice in the corresponding line, and depending on the color of the marble you chose, you also move your student forward on one of the districts of Prague.

It's important to advance your students on those tracks to be able to keep your golems under control. At the end of the round, knowledge can also be used to control a golem that surpassed its students, but if one of these creatures is uncontrolled, it may become dangerous and destroy the neighborhood, after which you will have to destroy and bury it!

The marble color also matters, because at the end of the round, if you get the correct combination of two colors, you receive the favor of one of the powerful Prague characters, which will differ each round.

At the end of the fourth round, players score points for active or buried golems, artifacts, books, and development on their personal board, and collected goal cards.

Come join us on Wednesday, July 19th @ 6:00 pm to learn any of these games for Workshop Wednesday. See ya soon! 

*This event requires a 1 - Day Membership, credit will be applied back for qualifying purchases. Current Members are always free for this event.*

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